Invasion D - Dark Fantasy H Game

Change Log

0.4.5p
-removed Cocki as required actor after you convinced Roha in the tower dungeon.
-you'll now sleep at the in automatically when you get the nuns garment
-somehow the boat music was gone - fixed
-adjusted the light in the dungeon on the desert island a bit
-plant monsters in Bob's forest would not move - fixed
-small change to Pidora quest aftermath events, jack should now be added to the first party slot instead of Jeff
-translated some left over german lines
-changed player speed to normal and battle bgm to normal after first Archive visit with Klara
-copying the cookie recipe did not work - fixed
-talking to Jack from the left to wake him is no longer necessary
-fixed a anti lag related bug in the asylum. the game would freeze after Syra's presentation on the first floor
-at some point the door to the asylum fortress would not open anymore - fixed
-fixed another anti lag related bug. Game would freeze when the asylum fortress explodes
-fixed a phantom bug. Game would freeze before jack enters the wardens office after Jeff and company took put the guards on the first floor
-after jack jumps down the hole, his graphic got messed up - fixed
-added hidden chip stash
-small bug: when Bimb and Bomb first appear, they walk right through their bungalow door -fixed
-removed Richard from Jeff's party after the tower battle 

0.4.5o
-the game would freeze after Jeff and Jack are thrown out of the townhall. fixed.

04.5n
-broke patch record for one version
-fixed a game freeze bug, ironically when you accept the bug hunt quest
-fixed another game freeze bug that occurs after you tried to talk to Klaras mother and
 go back to Klara to talk to her.

4.5.5m
-fixes a bug that would cause a game freeze if you enter the Asylum upper floor in disguise to free klara and cocki
-experimental change to picture move CE, the cursor should no longer appear in H-Scenes outside of Mini Games or Scenes which contain Mini Games, llease report problems.

0.4.5l
-slowly running out of letters...
-Richard Harbor Death Scene is no longer skipable
-fixes a bug that produces a blackscreen freeze after the Roha Harbor Domination Scene
-adds a fighting tutorial to the first fight with Jack
-fixes another blackscreen bug when Klara joins your party at the tower

0.4.5k
-fixed a bug in the Townhall of Plinpe where the game would crash when Klara's cloak gets
stuck in the door

0.4.5j
-fixed a bug during the tower attack that would result in a
blackscreen after you defeated soodo in the tower and the game would freeze

0.4.5i
-added Yanfly Ace Save Engine v1.03 script
-added Yanfly Ace Status Menu v1.02
-added Yanfly Ace Item Menu v1.02
-repacked for missing files
0.4.5h
-you should not be a able to enter the 3rd floor of the townhall anymore and be stuck there
-reduced Gold and item drops for a many battlers
-the bimb and bomb sprites in Bungalow 8 should no longer appear if it's not night time. Also if the two are dead.

0.4.5g
-remade sneaker CE, removed and deactivated obsolete CEs
-evilface and evil level CE are no longer Parallel
-Pidora can now actually use the skill Sharp Strike
-Cookies are now smaller
-added instruction txt file to patches folder
-small changes to outro
-added 3 new bonus pics
-added simple anti piracy mechanic
-added new facesheets and sprites
-added new BGM and sounds

0.4.5e
-removed duplicated line from Widow’s Journal
-fixed game breaker Bug: If Noja declines the Perverts offer to pose for her and you come
back later, you should no longer run into a palm.
-Pervy is no longer in the show bar after Noja posed for her.
-new scenes are now available in gallery as they should
-new Noja scenes, Foo Blow job rebuild scene and Shooga Beach rebuild scene are now
completely skipalbe.
-Tia is now no longer sitting in bungalow 7 after you assembled your party.
-There should be no more blocking when Jeff meets Noja again in Plinpe after the Puppeteer Quest


0.4.5d
-If Jeff uses Demonic Transformation too much, he transform into Odalphes after the battle
and attacks the remaining party. This leads to a game crash, if Jeff is alone. So I
deactivated that feature until I have a permanent solution.

0.4.5.c
-fixed a bug that prevented you from escaping Lanakwin's village where you would be stuck in
trees after leaving the lava cave.

0.4.5b
-added new scenes to gallery
-added blank page to Queen barrel event
-added battleback to Lanakwin prison

0.4.5a
-forgot to add the new scenes to the gallery - fixed.

0.4.5
-added MOG Anti Lag script
-Added Widow Sidequest
-Added Thievery Skills for Foo
-Baking cookies takes only half the time as before now
-added The Dancing Thief item
-relocated chicken on first Village map and added restricted area so it won't block 
Blechsack
-added evil barrel
-added preventive switch to inhibit Bonus picture zoom behavior in h-scenes
-generally deactivated Anti Lag script until Complete Test how it effects older events.
-fixed a bug during the ritual sequence in chapter 1 that would prevent Jack to transfer  
into the world in between
-Added Queen Barrel to Lanakwin Jail
-added Yanfly Engine Ace - Steal Items v1.03 script
-looks like the game was so in love with Noja, that it refused to let her leave Jeff’s
Party. Walking out of Bungalow 7 should fix that now.
-added Noja Southern Islands Sidequest

0.4.4
-fixed a bug that would cause the fire effect in Syra's Scenes to persists when viewed from
the gallery.
-a couple of Shooga's scenes where not viewable from the gallery or showed the wrong scene
- fixed
-on the southern island map a couple of chests were not reachable - fixed.
-The fist fight with Blechsack was changed. The fight is now inevitable and there is no
longer a choice. Also the Dialogue was changed and Blechsack is weaker (1500 HP instead of
2000).
-small changes to Steppe map.
-fixed a small bug at the Moosheim Inn upper floor where you could walk through a table.
-Photobook access is now blocked after the Tower Battle to avoid a bug that causes the
screen to stay black after leaving the bonus pictures gallery.
-Foo/Jack Blow job Scene was remade. New Scene is Donor exclusive.
-Ban Ban Village Maps have been remade
-Lanakwin Village map remade
-Lanakwin's chamber blocking lights events replaced by picture overlay
-added Yanfly Move Restrict Region v1.03 script
-lots of typo fixes



0.4.3.1k
-fixes a few issues like typos and invisible Shooga in the default save.
-fixes a couple of bugs caused by the abortable Scenes, where the game would freeze after
you get a scene
-fixes Jeff's name for the default save +If you have already played further and do not want
to start again, there is now an option to change his name in the debug Box
-fixes a bug after the Archive when Jack can not reenter the tower, causing Cocki to ask
for Tia, even though she is recruited
-fixes a bug that occurred after you chose to let Shooga deal with Tia. You would have got
stuck in a loop.
-fixes, among the things in the previous patches, a problem in the Asylum where an overlay
shadow would not disappear blacking out half of the screen.
-fixes another loop bug when you dominate Roha at the Plinpe Harbor after becoming her
boats man
-fixes a bug in the runaway boy quest where Jeff would burn the rope event though the boys
attacked the party when he decided to walk away
-fixes an exploit bug, where you could increase you good alignment infinitely by choosing
to leave the boys alone over and over again
-fixes a bug with Odalphes HP Calculation during the fight in the first Noja Quest
-Richard should no longer be added to the party if Jack rescues Roha during the tower
battle.
-fixes another Loop Problem around the Jeff/Asrap and Lanakwin Scenes.
-added another conditional to the Runaway Boys Sidequest, Jeff and company should now just
leave
 after the boys attacked and no longer burn the rope. Should also fix a bug where Pidora is
missing from the party after the attack.
-made the region around Cocki's house a bit prettier
-started to replace the random battles with visible standard enemy sprites
-fixed a bug that keeps you from entering Cocki's house - this time really fixing it
-fixes a bug that starts the escape conversation in the mole burrow too early
-fix a bug at the convent entrance when you asked to change your party and other actors are
still required, blocking the space in the party menu
-all random battles replaced
-battle regions adjusted to standard battlers




0.4.3.1
-added modern algebra questlog script...
-...only to deactivate it again because it was too time consuming
-added Nimbus Lanakwin Scene
-added new Tiassa Jack Scene
-added Dyzief Tiassa Scene
-added new Jack Roha Scene
-added Roha Goodbye Cutscene
-added Bimb Bomb Jeff Scene
-added Bimb Bob Lesbian Scene
-added Cheeree Masturbation Scene
-added Foofool Transformation Skill
-reworked Sneaker script
-added Donor Content item
-added Donor Resting Points to
     Roha Basement,
     Moosheim Inn,
     Tower upper floor,
     Tiassa's house upper floor
-remade Demon Soldier and Molemaid Battlers
-Remade Dyzief Battlers
-added new Roha and Tiassa Outfits
-remade Dyzief faces
-translated missed lines in Photobook
-translated missed lines of Gold Honey Club photo dealer
-small changes to Plinpe Harbor Pub Map
-added Roha House Basement Map
-depowered Mystic mirror
-added Yanfly System Options Script
-added Yanfly Victory Aftermath Script
-added Yanfly free turn battle Script
-added Yanfly Menu Engine Script
-added Yanfly Event Chase Player Script
-added MOG_Battler_Motion Script
-Donor content now makes all Wangs available at the Plinpe Smithy
-Donor Content: Plinpe Magic Armor shop along with a little puzzle quest
-added auto enable menu event to Tower upper floor
-added save BGM/ReplayBGM to photo book
-added menu access on to photo book
-changes to Mistra Cocki battlers skills
-Cocki battlers remade
-small change to picture move CE (50% disp coordinates standard 272*208)
-enabled menu access after foo snap and Cocki sleep scene
-passable tiles in Steppe map fixed
-removed passable vine from one of the caves in Lanakwin's village.
-you can no longer leave Lanakwin's village to the left once you talked to one of the
guards.
-changes to Karl’s Bed, you can now only move it once.
-Autorun event for Plinpe south Pub should no longer start
-translated German lines for Asylum cell block switches
-overall a lot of German lines translated and some spelling errors corrected.
-added sword of the cheater to Donor Content
-Dyzief's first taunt should only appear once after you interacted with the door on the
fort upper floor map.
-Translated German line in Shooga Domination Scene
-added gallery menu transfer followers check switch
-Fixed a couple of "holes" in walls of certain maps.
-remade Order Battler
-changes to start map
-changes to village maps
-changes to Mmistra dungeon maps
-Changes to torture chamber maps and events
-remade Jeff Jailrape Scene
-During the attack on the Village, potions and stimulants can be found on the fallen
soldiers.
-Swearing revenge on the Amazonians and Cramp and Crumb now adds one EP to Jeff's account.
not doing so subtracts one.
-added Showbar and Casino to Southern Islands
-added Bungalows
-added tourists
-added Micromax Casino Version
-added Prizes
-remade Portal Graphic
-added Donor and Standard introduction Pictures for Cheeree
-Made new people Sprites
-added new Bonus Pic (total 13)
-added Warehouse
-remade Blechsack Battler
-added Dr. Faux H-Scene
-added Wildboys GOR Scene
-Overhauled good/evil system for Jack and Jeff. Jeff's EP are no longer dependent on
Jack’s, but solely on his choices.
-lots of typo fixes
-remade Shooga Beach scene, both scenes old and new are still in the game,
 the new scene replaces the old one when donor content is unlocked in the game and in the
gallery
-lots of minor and major bug fixes, too many too list all of them
-to be honest, I lost track of all changes... ^^


0.4.2.2g
-corrected fire II damage calculator from 150 to 300 base
-changed some stats of Asrap character.
-added new skill set for Asrap, new skills can be learned through the book "Gunnar's
Chainsaw Tricks"
-hid one book in Plinpe school basement and one at the Moosheim Inn.
-added Red Chainsaw to Plinpe smithy
-Asrap should no longer disappear from your party after the Noja Quest

0.4.2.2f
-Starting the Pidora Quest again should now no longer be possible after it's completed
-Shooga should now be able to use Ice II after using the second Glacier Scroll

0.4.2.2e
-small changes to certain text passages, thanks to Cecillia
-fixed a bug in the good/evil CE that allowed for Jeff to be both good and evil,
causing problems in certain events

0.4.2.2d
-small changes to steppe map
-fixed a bug in the Asylum after Jack enters the wardens office and Jack can't move
 because of an unpassable tile  so the whole scene  does not continue

0.4.2.1C
-Priestess Clothing no longer appears in item list during battle
-shortened intro sequence
-added Yanfly Engine Ace - Call Event v1.00 script
-fixed endless masturbation bug in rebuild Unconscious Foo scene after selecting "again".
-fixed menu access bug after photobook uses
-fixed a bug in the gallery where you could not exit the scene menu
-disabled menu access in gallery stage
-small changes to gallery stage exit events, menu access is now dependent on certain
circumstances.
-Changed Soldier Dialogue after entering the Asylum for the first time, to make it
 clearer that you must talk to them from below, not from the side.
-Added Debug Box to several locations and to the item list. Debug Box Item will be added
 once the Evil Face Script starts (After you met Shooga).
 IF YOU THINK YOU FOUND A GOOD LOCATION FOR A BOX PLEASE LET ME KNOW!
-added Pidora quest and Micromax Minigame
-added Plinpe south map incl. buildings and Plinpe North Prison interior
-deactivated secret of the clerics book in Plinpe pharmacy

0.4.2.2b
-translated a couple of left over German lines

0.4.2.2a
-small fix to Karl's Lanakwin castle dungeon escape hole, you can now activate it to escape

0.4.2.2
-Priestess Clothing no longer appears in item list during battle
-shortened intro sequence
-added Yanfly Engine Ace - Call Event v1.00 script
-fixed endless masturbation bug in rebuild Unconscious Foo scene after selecting "again".
-fixed menu access bug after photobook uses
-fixed a bug in the gallery where you could not exit the scene menu
-disabled menu access in gallery stage
-small changes to gallery stage exit events, menu access is now dependent on certain
circumstances.
-Changed Soldier Dialogue after entering the Asylum for the first time, to make it
 clearer that you must talk to them from below, not from the side.
-Added Debug Box to several locations and to the item list. Debug Box Item will be added
 once the Evil Face Script starts (After you met Shooga).
 IF YOU THINK YOU FOUND A GOOD LOCATION FOR A BOX PLEASE LET ME KNOW!
-added Pidora quest and Micromax Minigame
-added Plinpe south map incl. buildings and Plinpe North Prison interior
-deactivated secret of the clerics book in Plinpe pharmacy



0.4.2.1b
-German Version: Glacier Scroll Bug (Shooga learns 2 new spells instead of 1) fixed
-German Version added Plinpe Southern District, not accessible yet
-removed line for Asrap after fighting Roha at the harbor
-lamp effect crash bug for the steppe dungeons fixed.
-German Version only removed demonic Transformation as standard skill for Jeff.
-Menu access bug after Tentacle Scene (and probably after the remade scenes also) fixed
-H-menu control CEs split into separate CEs to reduce button lag


0.4.2.1a
-German speaking townsfolk after Noja quest fixed
-Plinpe Inn Blackscreen Bug after the Noja Quest fixed


0.4.2.1
-added 2 new H-Scenes
-Foo Photo Scene has been remade
-Jack, Foo Masturbation Scene remade
-Ban Ban Jeff BJ Scene remade
-Ban Ban and Jeff Mind exploration Scene remade
-Added H-Picture move System
-added new chars to the gallery
-Added Bonus Picture Gallery to Photobook
-added Noja Sidequest
-fixed a couple of typos here and there
-Fixed School basement appear in Wall bug
-Your boat appears now automatically at the harbor every time you sleep at the Plinpe Inn

0.4.2c
-added Global Common Events script
-added Jeff retransform animation
-Added Bonus Pictures.
-in the Asylum it should no longer be possible to leave the upper floor
through the right stairway

0.4.2b
-fixed some typos and missed translated lines.
-when you exit the dungeon at the desert island where you found Lanakwin, the boat location
its now set to the beach below the entrance.
-cocktail quest now available in the English version...

0.4.2a
-added Cocktail Recipe Quest
-added lamp effects for steppe dungeons and desert island dungeon
-Small changes to Plinpe map around the school building.


0.4.2
-English version only: Gameover Screen after Pub fight if Jack has 0 HP after the fight. -
fixed
-Looka scene triggers in chapter 5. -fixed
-small change to Karl’s quest.(pickaxe is now visible even before talking to him)
-dart gun depowered
-removed rouge door in Moosheim Inn
-Forgot to add 1 evil point if you chose to dominate Klara's mother - fixed
-changed alternative outcome requirement for the cabin drinking scene from evil to neutral.
-Additionally you can now choose between the options if your are still good.
-On deciding what to do with Tiassa while she's in the bathtub, there is now 1 evil point
added for each red decision instead of just one for the second one.
-in the mine you should no longer be stuck when you leave the map after jack activated the
bridge
-after you fled from Dyzief's lair Shooga and jack sprites should no longer stand around
where the portal was when you leave and reenter the fort's 1rst floor.
-First fight against demon Jeff is now harder, so he'll defeat you sooner.
-After you fought Mo and he collapses, the chickens should now disappear and no longer get
in your way.
-Talking to the boy at the Moosheim inn now requires Jack to be in the party
-After recruiting Roha it should no longer be possible to meet Richard, aside Roha
noticing, that he's gone.
-let's all hope and pray that this fucking Asrap spawn bug is finally history...
-Girly Dress is no longer visible during battle
-About 2-3 hours additional game play
-4 new H-Scenes
-changed Vampire attack type from physical to magical to make it more effective
-removed domination indicator switch from Roha harbor rape scene.
-Plinpe now has a school
-and a Jail building
-The Lanakwin Jeff scene at the beginning of chapter 5 is supposed to only be triggered if
Jeff is not evil.
 It was triggered anyway. fixed.
-Something went awry with the whole Lanakwin event, causing Jeff to appear outside and
other things. fixed
-small bug fix: Klara's graphic did not change in the town hall before she lights the candles.
-removed 1 superfluous untranslated line in the convent dung the initial conversation with
the abbess.
-after this conversation BGM would suddenly stop. fixed
-Untranslated line in convent door event translated
-changed Asrap nun graphic in the convent
-added memory menu option, yet disabled for this version.

0.4.1.3c
-English version: Lanakwin castle booze quest, small change in dialogue.
-reworked evil level system, this will get confusing since a new variable is included that
counts the total decisions you made and calculates your current alignment.
If you load an old save the game might not give you the right result since old decisions
are not counted. so you might have been a good guy but the game will think you are evil as
the decision count is zero.
for clearance: decision count is divided by 3.
if your evil level is equal or less than that value your are considered good
if your evil level is equal or greater than twice that value you are evil
if you are in the middle you are neutral.
to make a compromise all decisions up to chapter 5 are added so if you load a save after
chapter 4 your decision count will be a default 13.
when you load the game a dialogue will pop up asking you whether you would like to set it
to 13.
-dominated characters are now marked with a collar icon
-game breaker bug fixed. In some cases it can happen that you get game over when Jeff talks
to Lanakwin after the beginning of chapter 5. - should no longer happen.
-If you did not get the priestess garment for Asrap, there now another way to get him into
places, another costume can be found in one of the Plinpe houses.
-Asrap message when he can not enter a place changed.
-Asrap can't enter event changed since it was really bothering me (and probably you).
Separated the event into two events so it should work properly now.
-Additional Asrap can get another disguise if you did not get the first one. Along with
another small H-Scene.
-some small changes to sprites.
-Evil Level indicators changed. Instead of gradually changing Jacks face, Jack and Jeff now
have a red green or blue aura to indicate their alignment.
-Rule by thumb is: Jack does something good, Jeff becomes more evil and vice versa. Some
choices, although not marked as good or bad can influence Jeff’s development.
-adjusted most evil level dependent lines and conditions to new system
-Cookie recipe can no longer be delivered twice
-Alika side quest changed, Jeff gains a level and learns a new skill in any case.
-In Fatienobel you can now sail under bridges to travel quicker and so you do not have to
sail around the coastline every time you want to go somewhere.
-Bombs and Grenades added
-The opening the bug chest in Roha's house will ow lock the door until it's killed.
-added healing fountains to the world in between maps.
-increased boat speed
-some untranslated lines and typos fixed.
-mystic mirror depowered
-changes to graphics, like the new dress for Cocki and the map in Dongards castle to make
them more distinct.
-power up state does now vanish after battle

0.4.1.3b
-tweaked mole burrow visibility a bit
-Lana - Jeff/Asrap conversation cleaned up a bit and reworked.
-missed book text in archive translated
-If you dominated Roha in your dungeon together with Shooga, the game will not recognize
her as dominated. - fixed
-The cave on the snake island in Fatienobel West can no longer be entered from sea side.
-Bugfix: When you approach the Asylum guards, don't walk up to them after they talk to you
or you will be stuck. Instead walk down. - fixed
-Bugfix Asrap should no longer appear (happens in some cases) and block your actions when you
enter or leave a house.
-Looks like that after the fight when you decide not to blackmail the Abbess some sprites
can get stuck, causing the game to freeze. -fixed
-English version only: Roha's Portrait change after the domination was bugged. - Fixed.
-Asrap appears after the Looka Scene with Jeff in the Pub, Blocking further event progress -
fixed
-2 Pictures of Looka are supposed to be shown when Jeff meets her. Does not happen. - fixed
-Jeff sprite does not undress in said Looka scene - fixed
-Shooga becomes dominated if you watch her dom scene in the gallery even though she was not
dominated in the current playthrough - fixed
-Watching the Asrap - Jack - Roha Scene in the Gallery causes a similar issue. The game
will think that the scene happened in the current playthrough even though it did not happen.
-fixed
-Fatienobel Forrest Dungeon Added
-One additional Sidequest with possible H-Scene added.
-The default Screen Size is now 544*416 again
-Screen Size can now be changed by pressing Q (default) and W (1088*832)

0.4.1.3a
-the usual typo and missed translated lines, still some left and new ones I'm sure. ^^
-Gallery Menu revised
-Santa revised
-Santa Sneaker exploit fixed
-Lanakwin's Joy adds a special skill for Mistra and priests
-added animation for chicken down
-you can now bake your own cookies if you have the recipe
-some minor modifications to certain lines
-as well as to some H-Scenes
-Lanakwin's memories are no longer unlocked
-relocated a couple of cookies
-overall cookie event structure has been revised
-Dialog for dominated Roha on the Island was wrong - fixed.
-triple attack bug. Somehow I did not notice that the triple attack skill hits 3-4 times.
That makes up to 12 hits. -fixed
-Fatienobel mine H-event for dominated Shooga and dominated (by Jack) Tiassa: bug after
that scene that would freeze the game. -fixed
-If you dominated Roha at the harbor, did not kill Asrap and took the option to let him
handle her, Roha will still freak when she sees him leading to make it necessary to capture
her. -fixed
-Game over Screen after Jeff, Asrap and Lanakwin fought Dameeter and Jeff members has 0
HP. - fixed
-Equipping Dyzief's Glance no longer locks Jacks other skills
-added global save script
-Game window size is now 1044*832 instead of 544*416
-1 new playable character
-13 new H-Scenes
-changes to sneakers, they weaken you know heavily so do not forget to check you equipment
if you can not avoid a fight.
- ~2 hours of additional gameplay more or less depending on your play style. My save game
says a total of about 7 1/2 hours.
-new areas to explore

v0.4.1.2b
-fixed Fister Bug, he will now respond after the guards chamber decline entry to Ban Ban's
chamber. occurred only in the English version
-note: after this, talk to Fister right away for it can happen if you leave the map, the
column might get stuck if Fister gets in its way.
 If this happens, leave the map again and reenter, it should be in its proper place then.
-fixed Bug that had Cocki at Level 99 after Shooga talks Tiassa in to join your party.
-one more cookie relocation


v0.4.1.2a
-another rework to the gallery, now to exit the menu, just press ESC
-fixed some bugs in the gallery menu that gave you the wrong or no scene and removed
leftover switches I implemented for testing.
 Those enabled certain scenes that you might not have cleared yet.
 if you still got the save that enabled them, considered it an involuntary Christmas
present.
-changed sneakers again, really should be fixed now... (so much logic...)
-change to first Shooga H-Event, giving in to you urges now gives only 1 instead of 2 evil
points.
-small adjustments to evil level requirements for certain events
-translated untranslated lines
-fixed Foofool jail H-event screen tint bug
-added animation for chicken down
-adjusted locations for some unreachable cookies
-changed initial text for Roha's recruiting event on the desert island after you became her
new boatsman
-bug fix: after you found Richard and killed Asrap, Roha would not appear at the harbor. she
does now.
-fixed cookie bug, you will now get EXP if you eat them
-fixed Jeff's jailrape scene
-chicken downs do now actually decrease after you use them
-so do eggs when you deliver them
-fix to others' gallery. they are in the correct order now
-changed HP Regeneration Rate from 10 to 15% and changed duration from 4 to 4-8 rounds
-various typo and grammar corrections (thx again to sadi)



v0.4.1.2
-reworked gallery, you get a menu now with the available scenes for the character.
 Bit laggy and for some reason sometimes the menu screen won't tint normal,
 you can still exit it by pressing ESC or the D button and try again.
 Needs revision, but it works better (and looks better) than the old choice variant.
-minor corrections to h-scenes
-translated missed line in Soldier-Lesbian-3some-Scene
-reworked sneaker script, encounter rate dropped somehow significantly after you get them
although you don't wear them,
 I hope the encounter drop should be lower now. can't quite figure out how to work around
that completely, although I have an idea why it happens.
-edited ban ban village pharmacist so you can't block him anymore and thus freeze the game.
-fixed booze sidequest bug in Lanakwin's village, you can no longer talk to him over and
over again even without the booze and get EXP
-more corrections to typos, untranslated lines and grammar issues (thx to sadi)


v0.4.1.1a English
-sneaker fix because the developer is an idiot
-added cookies to boost your EXP

v0.4.1.1 English

-added Santa
-added Sneakers that let you avoid encounters for ppl who don't want to grind so much
-bug fix: Soldiers blocking the way to the next floor in Lanakwin's lair can't be talked to
over and over again
-bug fix: pillar at the entrance to the secret passage
-added a bug
-added 2 new small sidequests on the island at the beginning (Booze for guard, find the
eggs)
-delivering the pickaxe gives you 500 EXP if you are below level 10
-depowered were-clown
-translated some missed lines.
-bug fix: after you dominated Roha, you'll no longer get the island recruit scene
-added exploding chickens - I'm serious.

v0.4.1
-changed Wereclown graphic
-fixed some colored decisions and overlooked typos, spelling errors
-fixed a bug in Cocki's house
-translated some missed skills
-added fix picture to map script by modern algebra
-added picture bug fix script by mithran
-added Yanfly Engine Ace - Party System v1.08
-added Yanfly Engine Ace - Region Battlebacks v1.00
-converted pictures without transparency from png to jpeg format for game size reasons
-Jack's evil status changes his portrait
-dominated characters change their portrait
-reworked bridge event in the world in between
-added detox skill to poison collar effects
-1-2 hours additional game play
-up to 3 additional playable characters
-15 additional H-scenes (access depending on your choices + evil level)
-added chapter names
-added gallery stage
-IMPORTANT: due to changes in earlier events older savegames are no longer compatible :
(... )

v0.302 English
-translated misses skill aura blade
-fixed a small bug in Lanakwin's castle that would give you the wrong message when you try
to leave the floor
-missing graphic added for the no rtp version

v0.301 English
-fixed a bug that transported you to the wrong locations when you try to leave the king's
castle

V0.3
-added color highlights for Jack's good/evil decisions
-reworked more pictures
-small changes to event structures, especially for H-events
-corrected typos and missed translated lines
-added about one hour of game play
-small bug fixes
-removed an unreachable chest in Ban Bans village
-some changes to classes, skills, items and characters, especially Jeff
(thx to mindfields for pointing out typos in the German version in detail)

V0.22 English
-reworked some pictures
-replaced overlooked H and Y options with Watch H-Scene and Skip
-minor changes to event structures and placement
-corrected typos, translated missed lines

V0.22 German
-added Epilepsy warning
-made Intro skipable
-reworked some pictures
-replaced the H and Y options with Watch H-Scene and Skip
-minor changes to event structures and placement
-corrected typos

V0.211 English
-added Epilepsy warning
-made Intro skipable
-reworked some pictures
-replaced the H and Y options with Watch H-Scene and Skip

V0.21 English:
-Removed a cheat event that blocked the entrance to the village at the beginning that
transported the player to a later event.

V0.20 English:
- Added a warning for the first H-Scene. Why you ask?
It's a prison rape scene involving only men.
So skip it if you do not want to see that kind of stuff. It's the only scene of that kind.
- Added an explanation for the H and Y options before that scene since it caused some
confusion, but only there for now. Will maybe scrap that thing completely in later versions.
I'll explain it here again. H makes you watch, Y lets you skip it.
- Corrected some typos and edited a couple of dialogs.
- Added about 45 minutes of gameplay, V0.20 (E( now has the same length as V0.21 (GER) and
has one more H-Scene than 0.11.
- Translated some lines that I missed in V.11, but there might still be some left.

v0.11 English:
- corrected a bug regarding wall passability.
- translated a dialog that I missed
- added a png that got deleted somehow in the former release.

V0.21 German:
- corrected a bug regarding wall passability.
- added a png that got deleted somehow in the former release.

v0.2 (Ger):
-I made some corrections and fixes and added about 45 minutes of additional gameplay.

v0.1: Initial release

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