Invasion D - Dark Fantasy H Game

Monday, May 27, 2013

Rewrites, changes, and how to import your unlocked scenes

So sadly there are still bugs left in the last update and recently I did not have too much time to work on them.

Additionally I have decided to do some serious rewriting on the continuation on chapter 5.
Meaning I'm rewriting it all because the current script does not really satisfy me.

And to put one on top I'm making changes to the game itself, mainly the good-evil system.
This became necessary for the later developments of the story and for me to keep track of the decisions. Until now I had just points for evil decisions added every time you made one and calculated from there. Since the storyline is gonna branch at a point depending on your alignment, restructuring became necessary.

Also I'm changing the portraits for dominated characters to make them more distinct.
Maybe I'll do something similar to Jacks Portrait in terms of alignment.

Another point I'd like to address is how to import your unlocked scenes from older versions.
For that you need to copy the file "global.rvdata2" along with your old saves.

I added a FAQ page to this blog, it's still incomplete, so if you think a question should be added, post it there in the comment section.





Tuesday, May 21, 2013

Update 0.4.1.3b

Mostly bugfixes and some polishing here and there.
The big update to continue the storyline will take a little longer.

Changes:
-tweaked mole burrow visibility a bit
-Lana - Jeff/Asrap conversation cleaned up a bit and reworked.
-missed book text in archive translated
-If you dominated Roha in your dungeon together with Shooga, the game will not recognise her as dominated. - fixed
-The cave on the snake island in Fatienobel West can no longer be entered from sea side.
-Bugfix: When you approach the Asylum guards, don't walk up to them after they talk to you or you will be stuck. Instead walk down. - fixed
-Bugfix Asrap should no longer appear (happens in some cases) and block your actions when you enter or leave a house.
-Looks like that after the fight when you decide not to blackmail the Abbess some sprites can get stuck, causing the game to freeze. -fixed
-English version only: Roha's Portrait change after the domination was bugged. - Fixed.
-Asrap appears after the Looka Scene with Jeff in the Pub, Blocking further event progress - fixed
-2 Pictures of Looka are supposed to be shown when Jeff meets her. Does not happen. - fixed
-Jeff sprite does not undress in said Looka scene - fixed
-Shooga becomes dominated if you watch her dom scene in the gallery even though she was not dominated in the current playthrough - fixed
-Watching the Asrap - Jack - Roah Scene in the Gallery causes a similar issue. The game will think that the scene happened in the current playthrough even though it did not happen. -fixed
-Fatienobel Forrest Dungeon Added
-One additional Sidequest with possible H-Scene added.
-The default Screen Size is now 544*416 again
-Screen Size can now be changed by pressing Q (default) and W (1088*832)



Links:

Rapidgator:

Invasion D V0.4.1.3b English part 1  
Invasion D V0.4.1.3b English part 2

Invasion D V0.4.1.3a German part 1  
Invasion D V0.4.1.3a German part 2


Uploaded:

Invasion D V0.4.1.3b English part 1  
Invasion D V0.4.1.3b English part 2

Invasion D V0.4.1.3a German part 1  
Invasion D V0.4.1.3a German part 2




Hotfile:

Invasion D V0.4.1.3b English part 1  
Invasion D V0.4.1.3b English part 2

Invasion D V0.4.1.3b German part 1  
Invasion D V0.4.1.3b German part 2

Sunday, May 19, 2013

Poll: Resolution - which do you prefer?

As you noticed I changed the window size to 1088*832 with the last update and I had a couple of complaints about that.

So I set up a poll on that issue. Scroll down and you will find it in the navigation frame.

Should I keep the new resolution or would you prefer the old resolution (544*416)?

EDIT: Scratch that, I found a way to to make both sizes available.


Saturday, May 18, 2013

Back to work

Had to make an involuntary break again because I had my Computer fixed.
And then had to have it fixed again from the fixing.
That was the first time that I had ever given a computer to a workshop.
And the last time.

Anyway, back to work it is, got some reading to do as it seems and maybe there will be another update within the next days with some bug fixes and a new scene.

Thursday, May 9, 2013

First bug found

So it came to my attention that there is a bug concerning Rohas domination.

If you dominate Roha in your dungeon together with Shooga, the game will not recognise her as dominated.
So choose another way for later events that require her to be dominated for now until I fixed that.

You can see which characters are dominated based on their character protrait in the formation menu.
Once a character is dominated, the portrait changes.

Here's a little help:

Roha Dominated
Roha not Dominated









 Shooga Dominated
 Shooga not Dominated








Tiassa Dominated
Tiassa not Dominated

Wednesday, May 8, 2013

Walkthrough updated.

Yes, updated to the end of the current version.
Still the emphasis is on rough but it should cover everything important. ^^

Edit: Forgot a sidequest. Added.

Monday, May 6, 2013

UPDATE 0.4.1.3.a - Now this is the story...

all about how
the last 3 month went upside down
And I'd like to take a minute and sit right there
and explain why the whole damn thing comes a month later.


This rap stops right now!

Yes, I'm latelatelate and it's all because of the move. That's it. Just did not have the time and the energy - oh  - and the internet.
But it's done now. Whoohoo!

And yet it's not completely done.

Why?

Because it's still a pre-up version.
Meaning it's only one half of the 5th chapter.
But it got just too long and I did not want to wait another 3 months to release something.
That also means that it will end rather abrupt. But there's a lot of new stuff to explore giving you about 2 more hours of gameplay.

Details on the changes:

-the usual typo and missed translated lines, still some left and new ones I'm sure. ^^
-Gallery Menu revised
-Santa revised
-Santa Sneaker exploit fixed
-Lanakwins Joy adds a special skill for Mistra and priests
-added animation for chicken down
-you can now bake your own cookies if you have the recipe
-some minor modifications to certain lines
-as well as to some H-Scenes
-lanakwins memories are no longer unlocked
-relocated a couple of cookies
-overall cookie event structure has been revised
-Dialog for dominated Roha on the Island was wrong - fixed.
-triple attack bug. Somehow I did not notice that the triple attack skill hits 3-4 times. That makes up to 12 hits. -fixed
-Fatienobel mine H-event for dominated Shooga and dominated (by Jack) Tiassa: bug after that scene that would freeze the game. -fixed
-If you dominated Roha at the harbor, did not kill Asrap and took the option to let him handle her, Roha will still freak when she sees him leading to make it necessary to capture her. -fixed
-Game over Screen after Jeff, Asprap and Lanakwin fought Dameeter and Jeff members has 0 HP. - fixed
-Equipping Dyziefs Glance no longer locks Jacks other skills
-added global save script
-Game window size is now 1044*832 instead of 544*416
-1 new playable character
-13 new H-Scenes
-changes to sneakers, they weaken you know heavily so do not forget to check you equipment if you can not avoid a fight.
- ~2 hours of additional gameplay more or less depending on your play style. My save game says a total of about 7 1/2 hours.
-new areas to explore
-and other stuff that I probably forgot

One more thing that I'd like to address:

I'm a adding adds to this blog along with this release.
I hope you don't mind that too much, but I'm kind short on money after the move and I could really use that extra income. I don't really like it either because I hate adds.
You can use add blockers if you don't want to make the 3 clicks to skip them, but if you'd like to support me, please, don't.

So without further delay,
here are the links (additional links to follow):+

Rapidgator:

Invasion D V0.4.1.3a English part 1  
Invasion D V0.4.1.3a English part 2

Invasion D V0.4.1.3a German part 1  
Invasion D V0.4.1.3a German part 2

Uploaded:

Invasion D V0.4.1.3a English part 1  
Invasion D V0.4.1.3a English part 2

Invasion D V0.4.1.3a German part 1  
Invasion D V0.4.1.3a German part 2

Hotfile:

Invasion D V0.4.1.3a English part 1  
Invasion D V0.4.1.3a English part 2

Invasion D V0.4.1.3a German part 1  
Invasion D V0.4.1.3a German part 2




Happy downloading. :)

Screenshots from previous posts:












Sunday, May 5, 2013

Status

Translation process is over. Now a quick break beer and cigarette and then test play.
But I'm optimistic I'm praying that there not to much left to fix. :P




Thursday, May 2, 2013

Back Online - sorta

So I'm finally back online after the move.
Problem is, my connection here sucks ass.



Right now all that is left to do is copy paste the translated lines into the text boxes (i.e. 30 of 82 pages are done) and make a test play.

Since the upstream here is so crappy right now, I'm gonna give it an extra test run so make sure that the bug count is as minimal as possible.