Invasion D - Dark Fantasy H Game

Tuesday, September 23, 2014

What's going on...

Hello everybody.

I know it's been a while since I posted on this blog. And many of you might wonder why.
There is no simple answer. Many things came together and slowly build what I perceived as a mountain of problems that kept me not only from working on the game but also outright trying to ignore it.

Since I started the project, I felt a certain pressure.
And I felt a responsibility towards my players to not only to make a good game but also to be quicker with releases. I know that I'm mostly building this up myself.

Then there is the quest log issue. Although it is a great and useful feature, the implementation of the log takes a lot of time and requires me to play the game several times to test the required script for each and every possible route. Which is very dry work and not really motivating.
On top of that I have to finish the log before I can go on with the storyline because I have to insert the log scripts first. Which resulted in outright frustration.

On top of that, there are personal issues that I still have to deal with. There were and still are changes that certain members of my family have to go through. Like my mom lost her job after 35 years and now at almost 60 finds herself without much of a perspective. I'd like to help her, but my personal financial situation is not great as well, so I can not do much about it. Which, again, is frustrating.

All of that played into my own personal problems, making it impossible for me to keep working.

I do not really know what to do right now. I did not work on the games for 2 months at least and I feel bad about it.
I did not visit my blogs or the forum threads and I did not read any comments or emails. And did not dare to do so yet.

But at least  I wanted to you to know what's going on on my side.
Maybe it's the a first step to sort things out concerning the game and the community.
And to finally get back to work and find fun in it again instead of it being something that hangs above my neck.

There's still so much story I would like to tell, so many ideas I have, but as of now, I'm putting the game officially on hiatus. That's something I never wanted to do, but I might be the right decision to get my head straight and find the energy to sort things out.

I hope I made some sense with this post.

I'm sorry.
See you around,

Mental

What's going on...

Hello everybody.

I know it's been a while since I posted on this blog. And many of you might wonder why.
There is no simple answer. Many things came together and slowly build what I perceived as a mountain of problems that kept me not only from working on the game but also outright trying to ignore it.

Since I started the project, I felt a certain pressure.
And I felt a responsibility towards my players to not only to make a good game but also to be quicker with releases. I know that I'm mostly building this up myself.

Then there is the quest log issue. Although it is a great and useful feature, the implementation of the log takes a lot of time and requires me to play the game several times to test the required script for each and every possible route. Which is very dry work and not really motivating.
On top of that I have to finish the log before I can go on with the storyline because I have to insert the log scripts first. Which resulted in outright frustration.

On top of that, there are personal issues that I still have to deal with. There were and still are changes that certain members of my family have to go through. Like my mom lost her job after 35 years and now at almost 60 finds herself without much of a perspective. I'd like to help her, but my personal financial situation is not great as well, so I can not do much about it. Which, again, is frustrating.

All of that played into my own personal problems, making it impossible for me to keep working.

I do not really know what to do right now. I did not work on the games for 2 months at least and I feel bad about it.
I did not visit my blogs or the forum threads and I did not read any comments or emails. And did not dare to do so yet.

But at least  I wanted to you to know what's going on on my side.
Maybe it's the a first step to sort things out concerning the game and the community.
And to finally get back to work and find fun in it again instead of it being something that hangs above my neck.

There's still so much story I would like to tell, so many ideas I have, but as of now, I'm putting the game officially on hiatus. That's something I never wanted to do, but I might be the right decision to get my head straight and find the energy to sort things out.

I hope I made some sense with this post.

I'm sorry.
See you around,

Mental