Invasion D - Dark Fantasy H Game

Saturday, April 19, 2014

Patch 0.4.2.2f

Changes:
-Starting the Pidora Quest again should now no longer be possible after it's completed
-Shooga should now be able to use Ice II after using the second Glacier Scroll

9 comments:

  1. Uhm. Is the link to the patch broken? 'Cause it always leads to the LogIn-page of Google whenever I click it(?)

    ReplyDelete
    Replies
    1. Don't know what was wrong there, but it's working now.

      Delete
  2. First of all, great game!
    Secondly, I wanted to report a bug. Maybe it isn't one. I'm not quite sure. However, after leaving the Asylum (after the building exploded) I can't find my boat anywhere (or is that supposed to happen?). I'm fairly sure that I parked it aside of the Asylum (between those trees) but it isn't there anymore.
    Plus, I somehow missed one scene described in your walkthrough, where it says:

    "AFTERMATH

    Now you'll see a short intermission with Blechsack and his new mistress."

    Well, this "intermission" never takes place in my game. Or does it just appear if you're evil or something? Because I'm a good guy, haha.

    Farewell and go on with your absolutely brilliant game!

    ReplyDelete
    Replies
    1. Oh, I'm sorry...Everything seems to be fine. I was just confused because the events take place the other way round as described in the Walkthrough...the boat is located at the beach in front of the tower. Though I'm askin' myself now why I looked for nearly half an hour for my boat at the island...dammit.

      Delete
    2. The group that took Klara also took the boat. ;)

      Delete
  3. I, the picky bug reporter strikes again!

    Or not. X)

    *Possible spoiler alert!*

    1. I am not sure this is a bug or not, so I would just put this as a comment on the latest patch.

    With Jeff, when using Fire II, the damage does not seem to have much difference (or in fact, no difference at all) in terms of damage compared to normal Fire.

    I have tried using both spell on same enemy in same battle and so was the result.

    Flame II seemed to definitely have higher damage output than Flame, so guess it's something exclusive to Fire and Fire II.

    I have no idea if this applies to Ice and Ice II as well, since I haven't tried out using it with Shooga after the patch was released, and I don't use demonisation in battle with Jeff (Spam the spells ftw!) so I wasn't able to test it out either.

    In the same context, don't know if there is any difference in damage dealt by Fire III compared to II and I. (though I think when I did use it in the first scene where the demonisation happens, it did do greater amount of damage)

    Wouldn't say the damage needs to be double of normal Fire, but since the MP cost is double of what it costs for Fire, hopefully some difference in damage could be implemented.

    2. Yey this is getting longer than I hoped. Anyways, just wanted to make a suggestion or something like that regarding Asrap.

    The main thing is well... he doesn't seem to have much of a use.
    He has same class as Jack, same skills (actually one LESS skill due to Dyzief's glance and the mighty Berserker's dance from it), and less damage output compared to Jack.

    Okay, same can be applied for Cocki and Klara, but those two at least have some difference in skills and are given chances to direct their uses in different direction.
    ...And two healers seem to be more useful than two axe-fighters.

    I guess it could be a way of showing how Jack would've been like if he didn't choose to learn the Two Hand Skill in the other dimension, but still- Asrap seems to be a bit too plain type of character in terms of combats.

    Since he does wield a shield, and that Jack who wields two axes is a decent damage dealer, perhaps giving Asrap a skill for tanking (draw enemies to attack him maybe?) might make him shine a bit more among other characters, and make him less of a bench-warmer.
    Although I doubt I'd use him much even then, (male character blegh) think this would make it more fun to use if there is a scenario where he is one of the mandatory member to be included in party.

    Even though I said all that, I have no idea if there is any difference in terms of skills for Asrap if I take the 'evil guy Jack/Jeff' route, so maybe that wasn't really necessary.

    Since I assume that Ban Ban would be something like priest/mage type, and Foo would be joining as well, thought giving more distinction between the characters in terms of abilities would make it look more interesting.

    Anyways, another one of those lengthy suggestion/being picky to give you a headache! :D

    Hope you keep up the great work that you've been doing splendidly up to now!

    P.S. Was just pondering while looking at the title screen; do I sense a strange harem for Jack&Jeff and their heroines (in the 'good guy' route of course)?
    One guy, one girl, one mistra :DD
    Must feel like having two partners at the same time for all of them.
    The guy can enjoy having two girls, the girl can enjoy having a guy and futa, and futa can enoy having a guy and a girl.
    ...Scary but clever way of making harem indeed. XD

    ReplyDelete
  4. Hum, my last comment seems to have not been registered for some reason :/

    RIP to my time spent writing all those sentences X(

    Anyways, just to summarize the main points that I was trying to say :

    1. Fire II doesn't seem to have any difference in damage compared to Fire, whilst still costing double amount of MP in comparison to Fire.

    Flame and Flame II showed a difference in damage, and so did Ice and Ice II.

    No idea if Fire III also has same problem as I didn't use demonisation during my playthrough, except for that once when you get the actual skill.

    2. Just wanted to point out that Asrap seems to not have much value in terms of battles.

    He shares same class (Axe fighter) with Jack, but has much lower damage potential in comparison to Jack, whilst not being particularly tanky, either.

    Same could be applied to Cocki and Klara, but those two can at least be given different skills to differentiate their style, and have a slight difference in basic skillset-while Asrap lacks any skill that is different from Jack and in fact has less skill due to the fact that he cannot benefit from Dzyief's glance.

    I can see how this shows the difference arising from the use of Two Hand Fighting scroll on Jack, but since only Jack seems to receive much benefit from this, and Asrap lacks any skills that can boost his tankyness (draw enemy attacks to him maybe?), Asrap seems to be too plain to use in battle.

    This however is said without playing 'evil route', so I have no idea if there would be any difference in Asrap's skillset in that route.

    And that sums up the lengthy notes of pickyness I was showing again just to make you get headache. XD

    Hope you keep up the amazing work that you have done splendidly up to now!

    P.S. Do I sense some kind of a strange harem forming for Jack (involving Cocki and Foo) and Jeff (Ban Ban and Klara)? One guy, one girl, one futa :DD Seems like everyone can enjoy the benefit of having two partners this way X) Of course, this would only be in case of 'good route'.

    P.S.2 PLEEEEEEEASE add another wang combiner later on in the game pleeeeease! I cannot wait to see and laugh at Jack wielding four wangs at the same time. Kinda brings it back to the original 'four eyed monster' as well. So pleeeeeease.

    ReplyDelete
    Replies
    1. Sorry, I've been out for a couple of days.
      1.There ewas indeed a problem with the Fire II Spell. I doubled the damage base.
      2. I have just added a new Skillset for Asrap and an item that makes him learn new skills. Also I tweaked his stats a little. He should be tougher now. Also, the chainsaw is now a unique weapon class, required for his skills to work.

      @P.S. I'm not directly planning this. But Ban Ban and Jeff have something special coming. ^^

      @P.S.2 How would you even wield 4 wangs at the same time that's highly impractical and physically impo...well OK...

      Delete
    2. Hoorayy, the glory of 4 wangs!
      I was thinking more of flaming battle wang on one hand and dirty black wang on the other, but oh well flaming dirty black battle wang would be even more awesome (or gruesome) :DD

      Delete