I did not forget the Sunday news, I just did not have enough material to show for. ^^°
Right now I'm in the middle of making CGs for an H-Scene. And by middle I mean that I have about half the CGs I need now and I'm going to stop now because I have to sleep...
Showing posts with label gifs. Show all posts
Showing posts with label gifs. Show all posts
Tuesday, June 2, 2015
Quick Newsflash
Labels:
gifs,
news,
screenshots,
shits and giggles,
status,
teaser
Sunday, March 22, 2015
It's Sunday, it's this news! And another reupload!
Hello everybody.
Important things first:
I have reuploaded the whole game again to fix the missing files issue.
Just 2 Parts this time, so don't be confused.
Important things first:
I have reuploaded the whole game again to fix the missing files issue.
Just 2 Parts this time, so don't be confused.
Labels:
bugs,
donor content,
gifs,
news,
patch,
patreon,
screenshots
Thursday, March 12, 2015
Unofficial download sources and thank you to my first patrons.
I came to my attention that several threads popped up all over some porn sharing forums providing download links to outdated Versions of Invasion D.
I found at least 10 of those by now.
You can find them by simply typing "Invasion D Mentaldrama" into google.
I found at least 10 of those by now.
You can find them by simply typing "Invasion D Mentaldrama" into google.
Saturday, February 14, 2015
Sunday Morning News
Good morning, here's the breakfast news!
Progress this week:
I'm on new medication for my sleeping problem. And it's great. I have so much more energy and have been spinning like a tornado since last Sunday. In a good way.
I'm getting a "new" (read "used") car, gonna have to sell my old one first though. Let's hope I get at least a little money out of the clunker... I fear the radio inside is worth more than the tin can around.
Oh... Yes.... The game...
The first longer sequence for Chapter 7 is about half done, half done because there is an H-Scene in the middle of it and it turned out to be a bit more complex than I had initially planned.
By now I made 314 (!!!) Pics for the Scene and it's not even close to being done. Why so many pics? Because it has many independently moving parts and is a mini game. Aside from the micromax Minigame it has to be the second most elaborate minigame yet. But it does not feel much like work. Actually I'm having a lot of fun with it. ^^
Here's a preview:
And then I felt like making a new Bonus Pic because why the fuck not?
Hope I have all pics ready tomorrow, then I have to edit them and then I can build the minigame. I think it's going to be worth the effort.
That's it for today.
Progress this week:
I'm on new medication for my sleeping problem. And it's great. I have so much more energy and have been spinning like a tornado since last Sunday. In a good way.
I'm getting a "new" (read "used") car, gonna have to sell my old one first though. Let's hope I get at least a little money out of the clunker... I fear the radio inside is worth more than the tin can around.
Oh... Yes.... The game...
The first longer sequence for Chapter 7 is about half done, half done because there is an H-Scene in the middle of it and it turned out to be a bit more complex than I had initially planned.
By now I made 314 (!!!) Pics for the Scene and it's not even close to being done. Why so many pics? Because it has many independently moving parts and is a mini game. Aside from the micromax Minigame it has to be the second most elaborate minigame yet. But it does not feel much like work. Actually I'm having a lot of fun with it. ^^
Here's a preview:
![]() |
Bounce, Bounce, Bounce... |
And then I felt like making a new Bonus Pic because why the fuck not?
![]() |
Rrrrr.... I'm Bonus Pic 15... A cut out at least... |
That's it for today.
Sunday Morning News
Good morning, here's the breakfast news!
Progress this week:
I'm on new medication for my sleeping problem. And it's great. I have so much more energy and have been spinning like a tornado since last Sunday. In a good way.
I'm getting a "new" (read "used") car, gonna have to sell my old one first though. Let's hope I get at least a little money out of the clunker... I fear the radio inside is worth more than the tin can around.
Oh... Yes.... The game...
Progress this week:
I'm on new medication for my sleeping problem. And it's great. I have so much more energy and have been spinning like a tornado since last Sunday. In a good way.
I'm getting a "new" (read "used") car, gonna have to sell my old one first though. Let's hope I get at least a little money out of the clunker... I fear the radio inside is worth more than the tin can around.
Oh... Yes.... The game...
Wednesday, February 11, 2015
Nightmare Fuel
Been working on an H-Scene and finished the first animation sequence.
Then played around with G'mic.
I thought I'd share the result. ^^
Then played around with G'mic.
I thought I'd share the result. ^^
Nightmare Fuel
Been working on an H-Scene and finished the first animation sequence.
Then played around with G'mic.
I thought I'd share the result. ^^
Then played around with G'mic.
I thought I'd share the result. ^^
Friday, February 6, 2015
Update 0.4.5 (and patch 0.4.5B! Because I'm a Mega-Idiot... again...)
Finally!
Here's the new update!
This Update adds a new sidequest for Noja on the Southern Islands.
Of course, to play it, you need Noja in Jeff's Party.
After Jeff met Cheeree and agreed to meet her at sundown, return to your bungalow and use the bed. Choose the Option to nap and Noja goes on to solve a mystery...
3 H-Scenes are unlockable in this Quest, one is Donor exclusive, one is more ecchi and has hidden Donor Content at the end (19 additional pics).
What's also new is, that Foo is a full blown thief now. Meaning, she can steal item form enemies and has her own item to learn new skills. The skills revolve mostly around stealing of course.
I'm going to take a few days off now and play other games. The newest Version of Overwhored is still waiting for me. XD
So have fun with the update and please please please do not find too many bugs....
Edit: Just when I thought everything was fine, I forgot to add a battleback to the Lanakwin Prison and a blank page to the Queen Barrel event.... So here comes Patch 0.4.5.b.... :P
Links:
Mega:
Invasion D e0.4.5 part1
Invasion D e0.4.5 part2
Invasion D e0.4.5 part3
Patch 0.4.5e
Invasion D e0.4.5 part1
Patch 0.4.5e
Invasion D e0.4.5 part1
Patch 0.4.5e
complete change log:
0.4.5a
-forgot to add the new scenes to the gallery - fixed.
0.4.5
-added MOG Anti Lag script
-Added Widdow Sidequest
-Added Thievery Skills for Foo
-Baking cookies takes oly half the time as before now
-added The Dancing Thief item
-relocated chicken on first Village map and added restricted area so it won't block
Blechsack
-added evil barrel
-added preventive switch to inhibit Bonus picture zoom behaviour in h-scnenes
-generally deactivated Anti Lag script until Complete Test how it effects older events.
-fixed a bug during the ritual sequence in cahpter 1 that would prevent Jack to transfer
into the world in between
-Added Queen Barrel to Lanakwin Jail
-added Yanfly Engine Ace - Steal Items v1.03 script
-looks like the game was so in love with Noja, that it refused to let her leave Jeffs
Party. Walking out of Bungalow 7 should fix that now.
-added Noja Southern Islands Sidequest
Here's the new update!
This Update adds a new sidequest for Noja on the Southern Islands.
Of course, to play it, you need Noja in Jeff's Party.
After Jeff met Cheeree and agreed to meet her at sundown, return to your bungalow and use the bed. Choose the Option to nap and Noja goes on to solve a mystery...
![]() |
Yes! Give it to her! |
![]() |
Punishment in 3 - 2 - 1... |
3 H-Scenes are unlockable in this Quest, one is Donor exclusive, one is more ecchi and has hidden Donor Content at the end (19 additional pics).
![]() |
I hope you're not afraid of spiders, Noja... |
![]() |
OK, apparently she LOVES spiders! |
I'm going to take a few days off now and play other games. The newest Version of Overwhored is still waiting for me. XD
So have fun with the update and please please please do not find too many bugs....
Edit: Just when I thought everything was fine, I forgot to add a battleback to the Lanakwin Prison and a blank page to the Queen Barrel event.... So here comes Patch 0.4.5.b.... :P
Links:
Mega:
Invasion D e0.4.5 part1
Invasion D e0.4.5 part2
Invasion D e0.4.5 part3
Patch 0.4.5e
Rapidgator:
Invasion D e0.4.5 part1
Invasion D e0.4.5 part2
Invasion D e0.4.5 part3
Patch 0.4.5e
Uploaded:
Invasion D e0.4.5 part1
Invasion D e0.4.5 part2
Invasion D e0.4.5 part3
Patch 0.4.5ecomplete change log:
0.4.5a
-forgot to add the new scenes to the gallery - fixed.
0.4.5
-added MOG Anti Lag script
-Added Widdow Sidequest
-Added Thievery Skills for Foo
-Baking cookies takes oly half the time as before now
-added The Dancing Thief item
-relocated chicken on first Village map and added restricted area so it won't block
Blechsack
-added evil barrel
-added preventive switch to inhibit Bonus picture zoom behaviour in h-scnenes
-generally deactivated Anti Lag script until Complete Test how it effects older events.
-fixed a bug during the ritual sequence in cahpter 1 that would prevent Jack to transfer
into the world in between
-Added Queen Barrel to Lanakwin Jail
-added Yanfly Engine Ace - Steal Items v1.03 script
-looks like the game was so in love with Noja, that it refused to let her leave Jeffs
Party. Walking out of Bungalow 7 should fix that now.
-added Noja Southern Islands Sidequest
Labels:
donor content,
gifs,
patch,
screenshots,
update
Update 0.4.5 (and patch 0.4.5B! Because I'm a Mega-Idiot... again...)
Finally!
Here's the new update!
This Update adds a new sidequest for Noja on the Southern Islands.
Of course, to play it, you need Noja in Jeff's Party.
Here's the new update!
This Update adds a new sidequest for Noja on the Southern Islands.
Of course, to play it, you need Noja in Jeff's Party.
Labels:
donor content,
gifs,
patch,
screenshots,
update
Thursday, January 29, 2015
Early News
A little early this week, but here are the news.
Fellow hentai rpg game developer ghwvjts wrote a very funny review of Invasion D for his INTER-VIEW! Series.
You can read it here.
If you want to check out his other work, click this link.
I'm almost done with the Noja Sidequest and I'm probably going to release it on Sunday.
I would have had it ready earlier, had I not run into a some problems and had I not decided to extend it a bit more. I added an alternative route in the quest, including a second H-Scene.
Still have to make a couple of more CGs though because one of my models just would not act in the animations as intended.
The script for Chapter 7 is finally complete (has been for a week now).
After the release I'm finally going to begin to hack the story bits into the maps.
As I already said before, I added MOGs Anti lag script, which is really nice - accept when it makes
trouble.
But I'm positive that I can get around that.
Meanwhile, I've been playing with the idea of getting a patreon account as many of my colleagues have.
So I'm asking you, my players, if you think this would be a sensible idea .
Leave your opinion in the comments.
That's it for today.
Happy... urr... Thursday!
Fellow hentai rpg game developer ghwvjts wrote a very funny review of Invasion D for his INTER-VIEW! Series.
You can read it here.
If you want to check out his other work, click this link.
I'm almost done with the Noja Sidequest and I'm probably going to release it on Sunday.
I would have had it ready earlier, had I not run into a some problems and had I not decided to extend it a bit more. I added an alternative route in the quest, including a second H-Scene.
Still have to make a couple of more CGs though because one of my models just would not act in the animations as intended.
![]() |
Fun times! |
![]() | |
Less fun times.... |
The script for Chapter 7 is finally complete (has been for a week now).
After the release I'm finally going to begin to hack the story bits into the maps.
As I already said before, I added MOGs Anti lag script, which is really nice - accept when it makes
trouble.
But I'm positive that I can get around that.
Meanwhile, I've been playing with the idea of getting a patreon account as many of my colleagues have.
So I'm asking you, my players, if you think this would be a sensible idea .
Leave your opinion in the comments.
That's it for today.
Happy... urr... Thursday!
Early News
A little early this week, but here are the news.
Fellow hentai rpg game developer ghwvjts wrote a very funny review of Invasion D for his INTER-VIEW! Series.
You can read it here.
If you want to check out his other work, click this link.
Fellow hentai rpg game developer ghwvjts wrote a very funny review of Invasion D for his INTER-VIEW! Series.
You can read it here.
If you want to check out his other work, click this link.
Sunday, November 30, 2014
Status: 99%!!!
I finished the final testversion on Friday and it looks like Mickele and I found and fixed a good chunk of the last remaining bugs.
No guarantee that there might not still be some left.
A probably bug source might be the fact that all H-Scenes are now abort able and have not been tested outside of the galley yet.
There's is still a long typo list, that I have to correct. But that should probably be done by Tuesday.
But all in all, things are looking pretty good.
So... maybe I can release the official update by the next weekend.
I decided that I will from now solely upload to mega.co.nz and provide mega links.
I'm keeping my other file hoster accounts though, so If you have trouble accessing mega from your location for some reason, let me know which hosters work for you and I'll try to provide alternative links.
Donors will receive the link to the gifpack 3 on the the release date along with the passwords to unlock the donor content and to unpack gifpack.
Donor Content in this Version includes:
-You can unlock all scenes in the Gallery.
-Unlock all Bonus Pictures
-View all Bonus Pictures, Bonus Pictures without activated Donor Content are limited to 10
-Unlock Hidden content in the Pidora H-Scene and several scripted scenes
-There's a small Donor Exclusive Quest with a powerful item as reward
-The ability to use the Plinpe Magic Item Shop
-Cheat mode (experimental)
-The Evilmeter, which shows your EP, Decision Count and Decision Reference Values
-The new outro sequence differs from the non DC Version
-A short conditional lesbian scene
If you are not already a Donor, you can become one by donating 5€ or more to my paypal, you will then receive a mail with the passwords as soon as possible.
So... see you soon. ^^
No guarantee that there might not still be some left.
A probably bug source might be the fact that all H-Scenes are now abort able and have not been tested outside of the galley yet.
There's is still a long typo list, that I have to correct. But that should probably be done by Tuesday.
But all in all, things are looking pretty good.
So... maybe I can release the official update by the next weekend.
I decided that I will from now solely upload to mega.co.nz and provide mega links.
I'm keeping my other file hoster accounts though, so If you have trouble accessing mega from your location for some reason, let me know which hosters work for you and I'll try to provide alternative links.
Donors will receive the link to the gifpack 3 on the the release date along with the passwords to unlock the donor content and to unpack gifpack.
Donor Content in this Version includes:
-You can unlock all scenes in the Gallery.
-Unlock all Bonus Pictures
-View all Bonus Pictures, Bonus Pictures without activated Donor Content are limited to 10
-Unlock Hidden content in the Pidora H-Scene and several scripted scenes
-There's a small Donor Exclusive Quest with a powerful item as reward
-The ability to use the Plinpe Magic Item Shop
-Cheat mode (experimental)
-The Evilmeter, which shows your EP, Decision Count and Decision Reference Values
-The new outro sequence differs from the non DC Version
-A short conditional lesbian scene
If you are not already a Donor, you can become one by donating 5€ or more to my paypal, you will then receive a mail with the passwords as soon as possible.
So... see you soon. ^^
Status: 99%!!!
I finished the final testversion on Friday and it looks like Mickele and I found and fixed a good chunk of the last remaining bugs.
No guarantee that there might not still be some left.
A probably bug source might be the fact that all H-Scenes are now abort able and have not been tested outside of the galley yet.
There's is still a long typo list, that I have to correct. But that should probably be done by Tuesday.
But all in all, things are looking pretty good.
No guarantee that there might not still be some left.
A probably bug source might be the fact that all H-Scenes are now abort able and have not been tested outside of the galley yet.
There's is still a long typo list, that I have to correct. But that should probably be done by Tuesday.
But all in all, things are looking pretty good.
Sunday, November 23, 2014
Status
Hello everybody.
I spent this week mostly with creating CGs for the last H-Scenes.
That and reorganizing my TDCG mods... involuntarily because for some reason I was getting one error after another.
Not very convenient when you are in the middle of setting up a scene and scroll through your mods and then you stumble upon a bad mod that crashes your game and you forgot to save and an hours work or more is gone...
Well, anyway. I completed 1 of the last 3 scenes and the second one is half done.
It is a lesbian scene, that will show a side a of a certain character yet unseen.
I must say, I like it very much.
The second can be unlocked in a side quest and I'm planning to hide an extra for donors inside the scene, provided that you have the right party with you. You will need one certain party member to unlock it at all.
Here's a hint:
The third one is going to be a short one, so I might be done with the final test version by the middle of next week.
Fortunately, looking at the poll, I won't have to make a fourth one. ^^
(I'll do it anyway in a later update :P)
I might have completed them all by now, but I got a bit carried away with the animations and settings... :3
That's it for today.
See you next Sunday, then maybe with a release date.
I spent this week mostly with creating CGs for the last H-Scenes.
That and reorganizing my TDCG mods... involuntarily because for some reason I was getting one error after another.
Not very convenient when you are in the middle of setting up a scene and scroll through your mods and then you stumble upon a bad mod that crashes your game and you forgot to save and an hours work or more is gone...
Well, anyway. I completed 1 of the last 3 scenes and the second one is half done.
It is a lesbian scene, that will show a side a of a certain character yet unseen.
I must say, I like it very much.
The second can be unlocked in a side quest and I'm planning to hide an extra for donors inside the scene, provided that you have the right party with you. You will need one certain party member to unlock it at all.
Here's a hint:
![]() |
The full gif is included among over 100 more in the Donor Gifpack, which will be released along with the next update. |
The third one is going to be a short one, so I might be done with the final test version by the middle of next week.
Fortunately, looking at the poll, I won't have to make a fourth one. ^^
(I'll do it anyway in a later update :P)
I might have completed them all by now, but I got a bit carried away with the animations and settings... :3
That's it for today.
See you next Sunday, then maybe with a release date.
Status
Hello everybody.
I spent this week mostly with creating CGs for the last H-Scenes.
That and reorganizing my TDCG mods... involuntarily because for some reason I was getting one error after another.
I spent this week mostly with creating CGs for the last H-Scenes.
That and reorganizing my TDCG mods... involuntarily because for some reason I was getting one error after another.
Sunday, October 26, 2014
Status
Happy Sunday everybody.
This week I finished another H-Scene.
This one is a bit interactive, meaning that you have to solve a very small mini game to proceed.
It's again similar to the Foo Snap scene.
Here's a Preview:
I made 2 short CG Cut Scenes of which the optional one turned out pretty dark, so I decided to give Jeff a big EP boost if he chooses to... well, it involves fire (duh!).
Made a lot of new sprites, mostly nudies, which sounds like fun but is really time consuming...
I extended the Fatienobel South map. It's now roughly double the size compared to the early design and I think I'm going add a dungeon level similar to the Berserker Tower.
I noticed an increase in my Linkbucks earnings this week. So my last call to click the links with a fresh IP has been heard. ^^
Keep doing that.
BTW, all animation test gifs are going into my new gifpack, which will be released with the next update as a donor bonus. Most of them are not cropped like the preview gifs on this blog and around 1088*832 pixels. Donors will receive the link and password via email along with the code to unlock the game donor content.
See you.
This week I finished another H-Scene.
This one is a bit interactive, meaning that you have to solve a very small mini game to proceed.
It's again similar to the Foo Snap scene.
Here's a Preview:
![]() |
Solve this... |
![]() |
...to get to this. |
![]() | ||
I think he's pissed... |
I extended the Fatienobel South map. It's now roughly double the size compared to the early design and I think I'm going add a dungeon level similar to the Berserker Tower.
![]() |
Sunny Fatienobel South. |
Keep doing that.
BTW, all animation test gifs are going into my new gifpack, which will be released with the next update as a donor bonus. Most of them are not cropped like the preview gifs on this blog and around 1088*832 pixels. Donors will receive the link and password via email along with the code to unlock the game donor content.
See you.
Status
Happy Sunday everybody.
This week I finished another H-Scene.
This one is a bit interactive, meaning that you have to solve a very small mini game to proceed.
It's again similar to the Foo Snap scene.
Here's a Preview:
This week I finished another H-Scene.
This one is a bit interactive, meaning that you have to solve a very small mini game to proceed.
It's again similar to the Foo Snap scene.
Here's a Preview:
Friday, June 13, 2014
Status and Breaking Saves Poll
Trying to post a status update every Sunday now, but did not have the time last Sunday because family stuff.
Last week and most of this week I worked on a additional "Quest" that allow either Jeff or Jack to recruit Noja, after the Devil Hunter Noja Quest is completed.
[spoiler]
Shortly after Jeff and Jack part ways, depending on how her quest ended, Noja will either begin to stalk Jeff or try to have him testify about what happened in the ruins.
the quest itself is rather short, it's more like either a cutscene with a potential battle with Jeff or Noja has to make it to the tower and survive. Should she die during either of these events, she's out of the game. I also made a small Gimmick that changes her actor graphic if she wears her mask or not.
[/spoiler]
Also, 2 new H-Scenes are unlockable during this, one is 80% finished (would be 100% if my PC did not crash all the time..).
Here's a preview:
After the 2nd scene is done, I can finally start with part 2 of Chapter 6
Jeff in demon form has a new look now.
Also I tried a couple of new scripts out.
Unfortunately some of the break savegames, meaning, if you would load an old save, the game would crash. You have to start a new game to play. So I removed them again.
But I would really really like to use them. ^^
So I'm setting up a poll, so you can decide whether breaking the saves is alright with you or not.
Last week and most of this week I worked on a additional "Quest" that allow either Jeff or Jack to recruit Noja, after the Devil Hunter Noja Quest is completed.
[spoiler]
Shortly after Jeff and Jack part ways, depending on how her quest ended, Noja will either begin to stalk Jeff or try to have him testify about what happened in the ruins.
the quest itself is rather short, it's more like either a cutscene with a potential battle with Jeff or Noja has to make it to the tower and survive. Should she die during either of these events, she's out of the game. I also made a small Gimmick that changes her actor graphic if she wears her mask or not.
[/spoiler]
Also, 2 new H-Scenes are unlockable during this, one is 80% finished (would be 100% if my PC did not crash all the time..).
Here's a preview:
![]() | ||
Yes, Odalphes is at it again... |
Jeff in demon form has a new look now.
![]() |
Hi, Jack, I'm Jeff, remember? You can totally trust me. No would you please follw me? |
Also I tried a couple of new scripts out.
Unfortunately some of the break savegames, meaning, if you would load an old save, the game would crash. You have to start a new game to play. So I removed them again.
But I would really really like to use them. ^^
So I'm setting up a poll, so you can decide whether breaking the saves is alright with you or not.
Status and Breaking Saves Poll
Trying to post a status update every Sunday now, but did not have the time last Sunday because family stuff.
Last week and most of this week I worked on a additional "Quest" that allow either Jeff or Jack to recruit Noja, after the Devil Hunter Noja Quest is completed.
Last week and most of this week I worked on a additional "Quest" that allow either Jeff or Jack to recruit Noja, after the Devil Hunter Noja Quest is completed.
Sunday, May 11, 2014
Status and about Patches
I would like to remind you players that you should always install the latest patch along with the current version. If you run into a bug, please check if you have the patch installed correctly and if so, whether the problem still occurs, before posting a bug report.
Making good progress here.
I'm currently working on the third of... errr... many H-Scenes for the next chapter.
Preview:
I noticed that the Noja Quest can still be played in the beginning of Chapter 6 and I think I'm going to keep it that way.
There is now a new location in Fatienobel, a ferry port. Which will become important later.
Also made some changes to the sneaker CE, from the next chapter on having a party member in the reserve party with sneakers equipped is not enough anymore to avoid random encounters.
But I'm trying to go away from the random encounters anyway.
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